Instructional Design
Instructional Design Projects
Below are some of the innovative, instructional projects that I have designed as an instructor and instructional designer. This is not a complete list, but a sampling of my work. I am more than happy to answer any questions you may have about them!
Newsletter Teaching Tips
Here are some samples of the Teaching Tips I've out together for the CITL Newsletter. In recent months, I've gotten interested in inclusive teaching, and have ben researching it and making plans for an inclusive teaching workshop series.
Academic Integrity Course (2023, U of I)
This is a training course developed in conjunction with the Provost's office. As academic integrity is a critical concern in higher education (and every institution, the Provost's office wanted to create a training that walked students through what academic integrity means, how to avoid violations, and also what the process at U of I looks like if you are accused of violating academic integrity. This course uses videos of faculty, students, and staff that discuss what academic integrity looks like, methods for avoiding violating it, and what happens if you are accused of violating academic integrity. The course uses badges to verify a student has completed the training, and can document that completion with their instructors at the instructor's discretion and preference.
In 2024, the Provost's office wanted to revise the training by adding a module that addressed how generative artificial intelligence affects academic integrity and how to use it wisely. This module provides students with a framework to use generative AI in ways that do not violate academic integrity. So far, over 1500 students at Illinois have completed the training.
HK 305: Community Health Organizations (2023-2024, U of I)
This course, originally listed as CHLH 210, was initially designed to be an introduction to the different institutions, processes, and issues of community health organizations. This course was originally designed to be a traditional online course: recorded lectures, in-video questions, discussions, and exams. We were also able to utilize a new classroom building on campus (CIF, or the Campus Instructional Facility) to record lecture videos and help showcase the spaces available. Using a cast of former students, the recorded lectures use the in-video questions to have a discussion in the video between students, and help students to think about their own responses.
In 2024, the department revised its offerings (and the name of the department itself), and this course was reevaluated to be a 300-level course. With this rubric revision, the instructor wanted to reflect an increased amount of rigor, and also provide a deeper understanding of how community health organizations operate. As we were talking about course revisions, something stuck in my mind that the instructor said: I want them to think about what it means to be a healthcare professional. To help make this part of the course structure, we revised the discussions to be "lab assignments:" students are placed into groups, create on their own an authentic assessment, provide to the their group, and then provide feedback to the group in a professional manner. Professionalism was an important aspect of the goal the instructor had for the course, so we made professionalism a part of the grading criteria. This professionalism scaffolds to the end of the course, culminating in a group-created podcast intended to be consumed by professionals in an organization about a particular policy, procedure, etc.
CHLH 274: Introduction to Epidemiology (2020-21, U of I)
This is a course that I helped design in 2020 for the College of Applied Health Sciences. This course had an overall goal of being part of Illinois' General Education sequence, and through the design help students understand how public health measures to understand and limit the spread of disease affects their everyday lives. Many of the assessments used in this course are designed to apply the concepts of epidemiology into a student's life or into a common situation that one will encounter.
BIOE 598: Soft Robotics (2020-21, U of I)
This was a really cool course to help develop with the Grainger College of Engineering! It is an online version of the in-person course which has students create applications of current research and concepts in the field of soft robotics, often for medical and health application. Part of the design of the in-person course that was a challenge was the building of the protoypes: how do you appropriately demonstrate and then coach students through building a pneumatic box? Or a cable acctuated finger? We employed a sequence for each of the builds, so that each build in the sequence uses the same material and scaffolds off of the other. A series of videos were create for each video (cooking show-style) that showed a top-down view of the process as the instructor was building the prototype.
Building Student Engagement in Online Courses (2020, presented with Ava Wolf)
As part of the University of Illinois at Urbana-Champaign's response to the COVID-19 pandemic, CITL was tasked with facilitating instructors moving their courses online through direct support and offering workshops for instructors in online teaching best practices and course building.
This workshop uses the Community of Inquiry model to provide instructors with a framework for fostering student engagement with their online courses, and asked attendees to think critically about how they engage their students.
Center for Innovation in Teaching and Learning "Create Your Own Online Course" Workshop, Pre-Session video: Fostering Instructor Presence in Online Courses (2019)
Every year the Center for Innovation in Teaching and Learning holds a workshop for instructors who want to take their courses online. I was asked to help create a pre-session video on how instructors can engage their students through their presence in the course.
The material in the video was put together by colleagues from previous presentations. However, in my recording I included examples and references from my own experience teaching in online courses.
PSYC 454: Social Science Seminar, or "The Podclass" (Fall 2016)
In the spring of 2016 I was approached by two of my colleagues at Saint Joseph's College, Dr. Mark Seely and Dr. Michael Steinhour, about taking a course that had not been taught in over a decade and revamping it to be something that would be useful and provide students in the Social Science Division a course that would involve different perspectives on issues within social science.
We decided on a "podcast class" (though not a true podcast): each week students would submit topics for discussion (along with topics we would bring) and the class was livecast through Moodle's Big Blue Button (BBB) tool. The instructor's would tackle the topics provided for that day from our own disciplines (Political Science, Psychology, and Sociology), and students could ask questions and interact through the BBB tool. After the class that evening, students would then write reaction papers about one of the topics covered that class from their own discipline.
This was a first cut at this course, and a first cut that students responded to very positively. Unfortunately, the College suspended academic activities in 2017, and we were not given the chance to add to the course or revise it for a second iteration. Some of the changes we discussed making for a second iteration:
Having the students take over one or more classes and discussing topics we provided from their own disciplines.
Having students write a research paper that included multiple perspectives from social science disciplines.
Make recordings of livestream available to students so they can go back and revisit topics or arguments.

Core 2: Curriculum Revisions from Spring 2016 for Spring 2017 iteration.
In 2016 I was asked to serve as the Director of Core 2, a second-semester freshman sequence in the Core Curriculum. This Core focused on the revolutions that helped create the Modern World. As Director I served as a "first among equals," who was there to facilitate discussion and any curricular changes the faculty of the Core wanted to make for the next semester, along with run the administrative portions of the program -- namely administering assessment of the sequence and serving on the Core Directors committee.
During the first planning meeting for the Spring 2017 iteration of Core 2, we spent time looking at what went well and what did not in the last semester. One aspect that was clear from the discussion among faculty was that international students felt lost by a curriculum that placed a lot of emphasis on American history, and American students felt as though it was a re-hashing of their high school and middle school classes.
I and the Core 2 faculty decided to revamp portions of the course to have a wider view of the Modern World than just looking at the American view of that time period. We replaced a look at the pre-modern world and superstition that used Miller's the Crucible with a short reading from the Malleus Maleficarum (a handbook for finding witches). We also shortened a look at the American Revolution and included a discussion of other later revolutions (French Revolution, Revolutions of 1848.
As with the Core 5 example below, the College closed in 2017, and this was the last iteration to run before the closure. If we had more opportunity to fine-tune the curriculum further, we would have expanded the discussion of Native Americans to look at other aboriginal peoples throughout the world (e.g. Australia). We would have also looked at how the struggle for equal rights was not centered just on slaves in America, but in other places too. The key to the changes we made was to ensure that those in Core 2 received a holistic view of the world in the 18th and 19th centuries and what that means for us today.


POL 103: Introduction to International Relations - Modified game of Risk (Spring 2016)
International Relations (IR) is a sub-field of political science that focuses on the relationships and power plays of state-actors (rather than individuals). One of the core discussions in IR is about how states interact with each other to achieve their own goals. Realism is the school of thought that argues the world is an anarchic system and states vie for power in a rule-free global order. Liberalism, on the other hand, argues that those states are rather incentive to cooperate based on mutual goals, preferences, and governing systems. There are others, but these two schools of thought dominate the early weeks of any introduction to the sub-field.
There are a lot of ways to teach the distinction between these two schools (and the other lesser schools of thought on state action in the international system), but I wanted to use a different, more fun method for helping instill the distinctions.
Taking a normal set of the board game Risk, I used the normal mechanics of the game (players who try to dominate the board with larger armies, etc.), but added into the mix mechanics to imitate domestic and global politics:
The class (about 25 students) were split into five teams and given specific roles to play inside the system based on actual nation-states (e.g. two teams were rivals vying for hegemony, one team that wanted to have more democratic states cooperate, etc.). With these roles came specific win conditions for that team based on the characteristics of the nation-state.
Each team was allowed to create alliance and treaties with other teams to achieve their own win condition. For instance, a team with the win condition that was to limit the amount of conflicts on the board could create alliances with similar teams to ensure that the rest of the board would see peace in their own self interest.
To simulate the rise and fall of military budgets based on domestic politics, I added a 20-sided die to the beginning of each team's round. The number a team rolled on the die, the number of troops they got (by the game's reckoning, a single troop is 1, a cavalryman is 5, and artillery is worth 10 troops. If a team rolled a 20, they got 20 troops, or 4 cavalrymen, or 2 artillery).
In the game, students then sought their teams win conditions based on the roles they were given. This game gave students the ability to use a fun game like Risk to understand the intricacies of IR thought...and to destroy the friendships they created in class as any game of Risk will do.
Core 5: Carbon Footprint Reflection Assignment (Fall 2015)
Core 5 was part of the Junior-year portion of Saint Joseph's College's general education curriculum: the Core Curriculum. Core 5 was often called "Science Core," as it focused on humanity's intertwined relationship with each other, the planet, and the Universe.
During this iteration of the Core, the curriculum spent a good deal of time talking about the human impact on climate change and the wider environment. To help provide a personal understanding to this part of the course, I created an assignment where students logged their consumption of resources (fuel, water, and electricity) and creation of garbage (food waste and landfill-material) for two weeks, and then reflected on the data they collected. To the right I've included the prompt and a sample consumption diary I created for students to use as a guide.
This was a first pass at this kind of assignment, and met with great success. As the College closed in 2017, I was not able to tweak the assignment or have a second "runthrough." If I had that opportunity, I would make the data collection period longer (a month or semester), and include halfway a charge to reduce their resource consumption and waste generation by half, and include that in the reflection.

